Relevant problems and tools
At this age, children are beginning to integrate and apply attained knowledge across multiple educational disciplines. These learners are eager to engage in more authentic, real-world experiences; where they can apply understandings from a variety of subjects to solve a problem.
Children at this age respond well to inquiry-driven platforms that allow them to apply their natural tendencies to the learning process.
Level 6 students engage in project-based learning (PBL) to solve problems with real-world relevance, not only helping them to learn the content, but also the 21st century skills necessary to thrive in a globally connected world.
Engaging in STEM/STEAM
Children at this age are developing as logical thinkers who are able to answer complex questions and cultivate solutions for problems.
Level 6 engages students in opportunities that foster creativity, curiosity, and a passion for problem-solving. These experiences incorporate STEAM material into projects to increase the relevance of the mathematical concepts they have experienced.
Children at this age are beginning to define their sense of self; learning how to rebound from setbacks and build confidence as they welcome new challenges.
Level 6 students engage in activities that require persistence; motivating them to participate actively, build relationships with their peers, and understand how those relationships impact themselves and their community.